Tetris Didn't Triumph at The Game Awards — Another Award Type May Address This Issue
As any major awards ceremony draws close, you'll find an outcry to include of new categories to recognize unsung work and fill the passions of fans who have specialized interests.
Another commentator previously argued for a horror game category. It would be amazing. The same goes for board games, representing a dedicated supporter's campaign. But they will have to forgive me if I try to elbow in front since similar to single-minded supporters, there's a strong justification backing this proposal remains most pressing and important of all. This is the request: There should be an award type for logic-based games.
The Genre Classification Challenge
Organizing artistic expressions isn't exact; it’s very subjective, and inevitably start arguments resulting in unclear classifications. This explains why film award organizations don’t do it. Yet it remains an unavoidable compromise within the realm of video games, showing incredible range they hardly constitute as a single art form.
For the full spectrum of gaming accomplishments to gain proper attention, while allowing diverse titles to compete fairly, classification by type becomes crucial.
Current Gaming Award Categories
Leading game ceremonies presently include classifications covering Action, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types successfully include numerous genres, allowing placement accommodating various experiences.
Not so for logic-based experiences. There’s simply nowhere to put them. Consider three of recent excellent titles, showing diverse approaches: the architectural riddles in a particular game, intense tile-matching of another game, thought-provoking social scenarios of a third title. Where could they possibly go within current classifications? Unfortunately, nowhere.
The Representation Problem
There are dozens of brilliant puzzle games released every year without proper recognition during gaming ceremonies, if they accidentally match classification types such as Handheld titles, Virtual reality experiences, and the highly challenging Indie races.
- One classic puzzle game received no recognition in any category that year
- Another creative title missed out during that ceremony
- A beloved organization game received no acknowledgment recently
- Just some logic titles managed to sneak into small studio or handheld classifications
Importance of Logic Titles
Commonly they're small games, yet the craft in brain-teasers is of massive significance. Iconic mobile puzzle games stand as the most-played games in the world maintaining this status for an extended period.
The legendary block-stacking game challenges famous sandbox experiences competing to become most purchased experience; it also contends for best game of all time. Logic titles represent cornerstones for gaming as medium, and engaging across multiple categories.
Recommendation and Reasoning
Logic titles wouldn't face such difficulty. You could fill multiple candidates interesting, varied, worthy titles annually without trouble — perhaps, with difficulty, because you’d have to leave numerous deserving experiences.
And to reiterate, these are games that otherwise have no home during prominent ceremonies. Logic title developers function at the hard edge of video game design, producing among essential manifestations within interactive entertainment. Just like film action specialists, they warrant appreciation. We shouldn't delay generations.